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It is recommended to play the downloadable version. It is the most up-to-date version of the game. 

This is the demo version of Orbs of Chaos. It includes the first 6 minutes (2 bosses) and the Chaos Mode.

See the end to learn about the Chaos Mode.

Orbs of Chaos is a horde survivor rogue-lite, where the player chooses 3 of the 5 available orbs, and combines them in different ways to call various spells from the Chaos. Each run consists of 7 bosses (mini bosses are not included) and thousands of enemies. During the 21 minute runs, player levels up spells and buys items to be better at destroying the never ending flow of enemies.



5 available orbs means that there are 35 unique spells, and 10 unique starting orb combinations. After making your choice, you will level up quickly and become overpowered in an instant. Also, you can give your blood stained gold to the mysterious shopkeeper to become even stronger.

Orb combination mechanic:




Your torture will last approximately 21 minutes, with little time to breath. Every 3 minutes, Chaos will give birth to a new monstrosity with its own challenge. Hordes will only stop when they arrive, just to drown you when they die.



Every creature of the night will be vulnerable towards a specific orb, and some types will be easier to kill with different spells. A lot to keep in mind but don't worry, there are guides...

Current State's Features:

  • Chaos Mode: Configurable game settings/stats and maximum possible level spells (without completely breaking the game) without cooldowns. All for you to push the limits of the game, practice, and rain chaos on all that is unholy.
  • 5 unique orbs that auto-shoot. Earth Orb has knockback, Blood Orb has life steal, Soul Orb has bounce, and so on. Player chooses 3 of the orbs per run, meaning there are 10 starting possibilities.
  • 7 unique bosses.
  • 35 unique overpowered spells, with some evolving when they hit level 5.
  • 24 unique items to be stronger in a different way each run.
  • 13 unique enemy types, and they all spawn with a weakness towards an orb that the player has.
  • Music for each minute and for each boss, increasing energy/stress/anxiety constantly.
  • All hand-drawn retro pixel art. Thanks to dad for drawing almost every artwork.
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authornoisecore
GenreAction, Role Playing
Made withUnity, Aseprite
Tags2D, Boss battle, Bullet Hell, Dark, Destruction, Fantasy, Pixel Art, Roguelike, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityInteractive tutorial
LinksSteam, Steam

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recently_updated_pc_build 70 MB

Development log

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